ENVIRONMENT DESIGN
Bullets/Ammo and the blueprint textures are 512 by 512 pixels. Shotgun and Grenade launcher textures are 2048 by 2048 pixels. Table is at 1024 by 1024 pixels
Program use: 3ds Max 2014. Adobe Photoshop cs5. Marmoset Toolbag
Program use: 3ds Max 2014. Adobe Photoshop cs5. Marmoset Toolbag
Normal Render (D+N+S)
Occlusion Render
Wireframe
Texture Page
Left: Shotgun Texture (Uvs, Diffuse, Normals, Specular) 2048 by 2048 pixel
Right: Hammer (Main Body) Texture (Uvs Normals, Specular, Diffuse) 2048 x 2048 pixels